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1991-09-01
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Poisson Technology
816 Gregory Ct, Fremont, CA 94539. U.S.A.
Phone:(510)623-1087 FAX:(510)490-5865
Shareware Finger VGA 1.10 Release Note:
Finger VGA is a color image processing, painting and animation program for
IBM PC and compatibles with 384K memory. Only VGA(320x200 256 colors)
graphics mode is supported. Microsoft or Logitech compatible mouse required.
Files are loaded and saved in PCX format and can be printed to LaserJet
with 300 dots/per inch density in 16-color mapping mode or with 75 dpi in
5 grayscale levels. Image editing features include: cut, copy, paste
inverse, rotate, flip horizontally/vertically and scaling to enlarge
or reduce the selected image. The drawing toolbox includes: freehand drawing,
line, rectangle, triangle, brush, spray, eraser, flush, dupArea, dupPoint,
fill an enclosed region and draw 3D pyramid. The curve drawing tools include:
bezier curves, circle, ellipse, arc, arrow, thick line and text with 4
different scalable fonts. The text entry can be written either
horizontally or vertically. There are 9 fill patterns which can be used
to fill rectangle, circle, ellipse, pie and polygon with up to 200 vertices.
The screen zoom in feature(fat bit) is also provided to work on individual
pixel at 16x or 64x level. User can flip the whole screen either horizontally
or vertically, clear, or inverse the screen image. Color image to grayscale
conversion is also supported. There are 256 colors available for drawing
and for background use.
Registered users(see REGISTER.DOC) can get the following advanced features:
o DupArea command to copy partial screen image.
o DupPoint command to do on-screen color selection for painting use.
o Shrink the whole screen image.
o Cycle 256 colors with user defined delay time.
o Cartoon command for animation or slide-show use.
o In Laser_Print mode each pixel is mapped into 16 or 64 grayscales:
it is good for full screen picture printing and 64 grayscale mode
has 1:1 aspect ratio. The printout size is about 8.5 x 6 inches.
o In Simple_Print mode the 256 colors are mapped into 16 shading levels:
this is used to print simple drawing without too many colors.
- Scale the printout both in X and Y directions.
- EPSON 24-pin printer drivers to print at 180 dpi.
- 9-pin EPSON compatible dot-matrix printer support.
- Print a user-defined window area instead of whole screen.
Get it started:
---------------
Boot computer with DOS 3.0 and install mouse driver on COM1, however, the
demo can work without a mouse. Insert floppy diskette in drive A and type
FVGA to start the program. Press Y and SPACE Bar to see the demo. The
demo will go faster if all files on the floppy diskette are first installed
on the hard disk.
Press left button or command initial to select command. Press right button
or ESC key to exit command. Select FILE then QUIT to exit the program.
When in drawing mode, press left button to draw, release left button to
stop drawing, and press right button to exit. The graphics mode is
VGA(320x200x256 colors) and it can work on either VGA color or VGA
monochrome monitors. Press SPACE bar at any time to bring up the
256-color, fill pattern and line style menu to change color, fill
pattern or line style. Press the left button to select. Click the
right button or other keys to exit the color menu.
Other Shareware products by Poisson Technology:
Finger Maps 1.01: PC map design and object drawing program.
Finger Paint 4.00: PC paint program. like PC paintbrush.
***********************************************************************
Command summary:
----------------
*R : Advanced features for registered user.
File
Load : load PCX file from disk to screen.
Save : save screen image in PCX format.
Saveas : save screen image to a new file in PCX format.
laser_Print : Each pixel is mapped into grayscale and scaled
to get the correct aspect ratio on the printout.
The printout size is 8.5"x5.25" for 75 and 150 dpi modes.
In 300 dpi mode the printout size is 8.5"x6.0" and has
1:1 aspect ratio on the printout.
A_5_level/75dpi : Print in 75 dots per inch with 5 levels.
*R B_16_level/150dpi : Print in 150 dots per inch with 16 levels.
*R C_64_level/300dpi : Print in 300 dots per inch with 64 levels.
Simple_Print : Color image is mapped into 16 shading levels on printout.
Default mapping: black =>white. white => black. Use Inverse command to
reverse the printout mapping.
Laserjet : Print in 300 dpi.
Inverse : Reverse the printout color.
*R Dotmatrix: print to Epson compatible printers.
*R Eps-24pin: print in 180 dpi on Epson LQ 24-pin printers.
*R Scale : Magnify or shrink the printout size both in X and Y.
Minimum scale is 0.1x. There is no hard-coded upper bound
for maximum scale. The output is limited by the paper
size. Scaling applies to both full screen and window printing.
*R Window : Define the window area to be printed.
Move cursor around to define the rectangular window area to
be printed. Click left mouse button to define vertices. Press
ESC key or right button when done. Select PRINT command and
choose the appropriate printer to print the window area
afterwards.
Quit : quit Finger VGA program.
Edit
Cut : Cut an image into buffer.
Copy: Copy an image into buffer.
Paste: Paste image buffer to screen.
Inverse: Inverse image buffer.
Rotate : Rotate image buffer by 90 degrees.
Horizon: Flip image buffer horizontally.
Vertical: Flip image buffer vertically.
scaleXy : Scale image buffer both in X and Y directions.
Draw
Draw : Free hand drawing.
o Move cursor to the starting point. Press the left button to put pen
down and start drawing. Release left button when done.
o Press right button or ESC key to exit this command.
Line : Draw a line.
o Move cursor to the starting point. Press the left button to put pen
down to define the first point of the line. Move cursor with left button
pressed, and release left button to define the second point of the line
and lift the pen. Repeat the above process for another line.
o Press right button or ESC key to exit this command.
Rectangle : Draw a rectangle.
o Move cursor to the starting vertex. Press the left button to put pen
down to define the first vertex of the rectangle. Move cursor with left
button pressed. Release left button to define the second vertex of the
rectangle and lift the pen. Repeat the above process for another rectangle.
o Press right button or ESC key to exit this command.
Triangle : Draw a line with fixed end points.
o Move cursor to the starting point. Press the left button to put pen down
to define the first point of the base line. Move cursor with left button
pressed. Release left button to define the second point of the base line
and continue moving the cursor to define the middle point. Press the left
button to define the middle point. Repeat the above process for another
triangle.
o Press right button or ESC key to exit this command.
Spray : Press the left mouse button to spray paint the screen. Press
SPACE BAR to bring up the color menu, change color by click the left
mouse button, and continue spraying with different color to achieve
special effects.
Brush : Brush the screen with selected brush type and size. Use
brush_type under OPTION to change type or size. Use brush as an eraser
with black color selected.
Flood : Move cursor inside an enclosed area and click the left mouse
button to flood the area with foreground color. Flood process stops when
the pixel color is different from the starting point. In case of a wrong
flood, press right button and select UNDO under EDIT to recover the
image before the flood.
Pyramid: Define the base rectangle first and then move the cursor to
define the apex of the pyramid.
*R DupArea: Duplicate an image area by first pointing the source position
and then the target position. Press left mouse button to start copying
image from source to target area. This is used to duplicate part of the
image which can't be done by Copy command. Applications: You can use
this command to mix and match different faces with bodies, or use it
to paint the glass window with the sky image.
Polygon: Click the left mouse button to define vertices of the polygon
and press the right button to close the polygon and exit. If Empty fill
is selected, then the polygon is not filled. Polygon is filled if other
fill patterns are selected.
*R DupPoint: This is used to select the desired color directly from the
screen image and use the color to paint later. First move mouse to the
position with desired color and click the mouse button to select the
color. Press left mouse button to start drawing or right button to exit.
Curve
Spline : Draw a curve with end point bent.
Bline : Draw a curve with middle point bent.
Circle : Draw a circle.
Ellipse: Draw an ellipse.
Arc : Draw an arc with starting and ending angles.
Text : Write a line of text.
Arrow : Draw an arrow. Use OPTION/Arrow_size to set the size.
Wideline : Draw a thick line. The line width is defined under OPTION
arrow_width.
Pie : Draw a piece of pie.
Screen
Zoom 4x: Magnify the screen by 4x in each dimension.(16x)
Zoom 8x: Magnify the screen by 8x in each dimension.(64x)
Clear : Clear screen with background color(black).
flipX : Flip screen horizontally.
flipY : Flip screen vertically.
Inverse: Inverse the screen color.
Grayscale: toggle between color and grayscale modes.
*R Shrink : shrink the screen image. ( Use Undo to correct any shrink error)
*R Cycle : cycle 256 colors with user defined delay time.
*R Cartoon: continuous display of PCX image files from a control file.
Control file syntax: Use a text editor to create a file with PCX filename
on each line. Start with a blank on each line if the PCX file has the same
palette as the previous one. Start the line without a blank will force
program to reset the palette which can cause some flickering on the screen.
Option
Arrow_size : Set arrow head size.
arrow_Width: Set arrow line size.
>line_Style: Set line style.
>Pattern : Set fill patterns.
>brush_Type: Set brush type.
>color_Back: Set background color.
>color_Front: Set foreground color.
>font_scalE : Set font style and size.
Font_scale
>Type : Set font type.
Triplex
Sansserif
Gothic
Small
Scale : Set font scale.
X_y : Set text orientation, horizontally or vertically.
Line_style
Solid : solid line.
Dotted : dotted line.
Center : centered line.
dAshed : dashed line.
cusTom : custom pattern line.
solId_t : thick solid line.
dOt_T : thick dotted line.
ceNter_T: thick centered line.
dasH_T : thick dashed line.
cUst_T : thick custom line.
Pattern
Empty : EmptyFill { uses background }
Solid : SolidFill { uses foreground draw color }
Line : LineFill { --- }
Ltslash: LtSlashFill { /// }
Slash : SlashFill { /// thick fill }
Blslash: BkSlashFill { \\\ thick fill }
Ltblslh: LtBkSlashFill { \\\ fill }
Hatch : HatchFill { light hatch fill }
Xhatch : XHatchFill { heavy cross hatch }
Brush_type
Square : rectangular brush.
Circle : circular brush.
s_squarE : filled rectangular brush.
s_cIrcle : filled circular brush.
siZe : brush size in X and Y.